其实这个原理超级简单就是获取所有变量直接修改local player247312290for i210000000,211000000,10000 dothreadpool:wait(0)for ji1, i100 dolocal v1 class.TriggerVarLibVar2.new(j,player).PrivateDataif v1 then print(私人变量, j, v1) endendend